My User Experience and Interface approach focuses on a combination of a rewarding response for every user action, and clean intuitive layouts that make the end user naturally want to reach pertinent information. This theory draws from a mix of classic design theory combined with my personal experience in video game design, the latter of which is a constant, fluid user experience that must be managed on every level. I have designed the User Experience and Interface for major websites, mobile, and multimedia applications for various companies such as Samsung, Beaumont Hospitals, and GMC. I have also created in depth user experience and interface design for multiple "shipped" video games.
Along with extensive hands - on digital design experience, I also have experience leading a team, mentoring junior designers, and revemping and managing a company identity from start to finish. This includes, but is not limited to, Creative Direction for production, Art Direction for digital experiences, and Senior Creative for a digital agency. Aligned with this, I marry my design and management with years of marketing and advertising experience - including the digital landscape, social media, and experiential marketing.
With over 15 years of digital design experience, I stay at the cutting edge, and am able ot match any client's needs and particular wants. I have worked on a vast range of projects that are in such fields as Web Based Training, Experiential Activations, Mobile, Responsive Web Applications, Game Design, Rich Media, Multimedia, Animation, and Advertising/Marketing. In accordance with that, I stay up to date in skills that utilize the latest design and programming tools in conjunction with my own writing, illustration, and programming techniques.